漫漫长夜 The Long Dark Tales from the Far Territory Part 4 v2.27 整合Tales from the Far Territory -飞星(官中)
《漫漫长夜》是一款引人深思的探索生存类游戏。在游戏中,玩家需要在地磁灾难之后探索巨大的荒野冰原,他们必须独立思考,找到出路。游戏中没有僵尸,只有你、严寒和大自然中的所有残酷环境。欢迎来到寂静天启。
资源更新日志
- 2024年12月4日:v2.27 → v2.33
更新内容
TALES FROM THE FAR TERRITORY, PART SIX: “BROKEN SILENCE” -- 现在上线!
TALES FROM THE FAR TERRITORY, PART SIX: “BROKEN SILENCE” now available!
TALES FROM THE FAR TERRITORY, PART SIX: “BROKEN SILENCE” 现已推出!
With this release, the TALES DLC expansion pass is now complete!
在此版本中,TALES DLC 扩展通行证现已完成!
Hello Survivors, 幸存者们,大家好,
Today we’re pleased to announce the release of TALES Part Six, “Broken Silence”. This is the last part of the TALES DLC for Survival Mode, and concludes the 2-year expansion pass. The TALES DLC will continue to be available for purchase in its entirety moving forward.
今天,我们很高兴地宣布 TALES Part Six“Broken Silence”的发布。这是生存模式的 TALES DLC 的最后一部分,结束了 2 年的扩展通行证。TALES DLC 今后将继续可供购买。
“Broken Silence” is the biggest update for TALES and the base Survival game since the launch of the DLC expansion pass campaign in December 2022. The following 18-minute update video goes into great detail about all the new features and content in “Broken Silence”, for both the Paid and Free streams.
“Broken Silence”是自 2022 年 12 月推出 DLC 扩展通行证活动以来,TALES 和基础生存游戏的最大更新。以下 18 分钟的更新视频详细介绍了“Broken Silence”中付费和免费流的所有新功能和内容。
NOTE: Paid content is only available to people who own the TALES DLC. Free updates are available to anyone who owns THE LONG DARK or THE LONG DARK: SURVIVAL MODE products.
注意:付费内容仅适用于拥有 TALES DLC 的玩家。拥有 THE LONG DARK 或 THE LONG DARK: SURVIVAL MODE 产品的任何人都可以获得免费更新。
For a full roadmap outlining all the features and content included in the TALES DLC, please visit the full Expansion Pass site. The following major features are included in “Broken Silence”:
有关概述《传说》DLC 中包含的所有功能和内容的完整路线图,请访问完整的扩展通行证网站。《打破沉默》包含以下主要功能:
Safehouse Customization (Free for all players)
安全屋定制(对所有玩家免费)
We’ve added a deep Safehouse Customization system for all players to use. Over 100 locations in the game can now be modified by moving or removing furniture and decorative items, crafting new items using the Furniture Bench and Woodworking Tools, and gathering materials and decorative items from all over Great Bear island and the Far Territory. This is one of the biggest changes to the game the team has ever accomplished, and we are excited to see how players express their creativity and survival ethos through their personalized Safehouse locations. (Includes many new items never before available in the game!)
我们添加了一个深度安全屋自定义系统供所有玩家使用。现在,可以通过移动或移除家具和装饰品、使用家具长凳和木工工具制作新物品以及从大熊岛和远领地收集材料和装饰品来修改游戏中的 100 多个地点。这是团队对游戏完成的最大改变之一,我们很高兴看到玩家如何通过他们个性化的安全屋位置来表达他们的创造力和生存精神。(包括许多游戏中从未有过的新物品!
Cougar Redux (TALES DLC owners only)
Cougar Redux(仅限 TALES DLC 所有者)
The Cougar hunts and patrols its territory, mainly located in the rocky or deeply forested areas on the fringes of various regions. Enjoy it from afar, or risk your life traversing its territory. The more you encounter it, the more its territory expands, ratcheting up your risk factors for travel and survival. The Cougar is a crafty hunter and is best avoided, but if you dare encroach on its territory you will face a struggle for survival beyond anything you’ve encountered so far. Look for signs, listen, be wise, and be careful!
美洲狮在其领土上狩猎和巡逻,主要位于各个地区边缘的岩石或茂密的森林地区。从远处享受它,或者冒着生命危险穿越它的领土。你遇到它的次数越多,它的领土就越大,增加了你旅行和生存的风险因素。美洲狮是一个狡猾的猎人,最好避开,但如果你敢侵占它的领土,你将面临一场前所未有的生存斗争。寻找迹象,倾听,要有智慧,要小心!
Global Wildlife Refresh (Free for all players)
Global Wildlife Refresh(所有玩家免费)
Establish new patterns for hunting and travel through the world to avoid, or seek out, wildlife. Every wildlife spawn region in the game has been refreshed. Expect to encounter predators like Bears, Wolves, and now Cougars, in new and dangerous places. Find prey animals like Deer, Rabbits, and Ptarmigan have made homes in new locations. Wildlife populations have been rebalanced across the entire game world. Even Timberwolf spawns have been refreshed, so that they don’t always appear where they used to.
建立新的狩猎模式,环游世界,避免或寻找野生动物。游戏中的每个野生动物生成区域都已刷新。期待在新的危险地方遇到熊、狼和现在的美洲狮等捕食者。寻找鹿、兔子和雷鸟等猎物在新的地方安家。整个游戏世界的野生动物种群已重新平衡。甚至 Timberwolf 的生成也已刷新,因此它们并不总是出现在以前的地方。
Instant Camera (TALES DLC owners only)
Instant Camera(仅限 TALES DLC 所有者)
Find the Instant Camera, along with colour, black & white, or sepia film stock. Take photos and add them to your journal Album, where you can notate them. Frame them and hang them in your Safehouse. Become a wilderness photographer.
找到即时相机,以及彩色、黑白或棕褐色胶片。拍摄照片并将它们添加到您的日记相册中,您可以在其中为它们添加注释。把它们装裱起来,挂在你的安全屋里。成为一名荒野摄影师。
Trader (TALES DLC owners only)
商人(仅限 TALES DLC 所有者)
Keep your ears open for the emergency radios across the Island to come to life during an aurora. You may hear an unexpected voice from a boat offshore. Sutherland’s been out there since the lights in the sky first appeared, and he has a story to tell. But first, you’ll have to earn his trust. He’ll trade rare items that he scavenges off the coastline in exchange for things he needs from Great Bear Island. (Includes many new items never before available in the game!)
请留心倾听,让全岛的紧急无线电在极光期间栩栩如生。您可能会听到来自近海船只的意外声音。自从天空中的灯光首次出现以来,萨瑟兰就一直在外面,他有一个故事要讲。但首先,你必须赢得他的信任。他会用从海岸线上搜刮来的稀有物品来换取他从大熊岛需要的东西。(包括许多游戏中从未有过的新物品!
Meat Curing Box & Salt (TALES DLC owners only)
肉腌盒和盐(仅限TALES DLC所有者)
Use Woodworking Tools to craft a new Meat Curing box. Gather salt from caves or the coastline, and preserve meat or fish for the long haul.
使用木工工具制作一个新的 Meat Curing box。从洞穴或海岸线收集盐分,并长期保存肉类或鱼类。
Achievements (TALES DLC & Free for all players)
成就(TALES DLC & 对所有玩家免费)
We’ve added Achievements for TALES, including some unlocks for features that were added to the base Survival game for free, and some that are TALES specific.
我们添加了 TALES 的成就,包括一些免费添加到基础生存游戏中的功能的解锁,以及一些特定于 TALES 的功能。
And More... 还有更多...
Please watch the update video and visit the TALES expansion pass site for more information on what has been included in “Broken Silence”.
请观看更新视频并访问 TALES 扩展通行证网站,了解有关“Broken Silence”中包含的内容的更多信息。
A Note on Release Platforms
关于发布平台的说明
Please note that today’s launch of “Broken Silence” is for Steam, Xbox, and Epic Game Store. The PlayStation version will be updated ASAP this week; we are waiting for Sony to approve it for release. As has already been communicated to players, the Nintendo Switch release of Parts Five and Six have been delayed until the new year.
请注意,今天推出的“Broken Silence”适用于 Steam、Xbox 和 Epic Game Store。PlayStation 版本将于本周尽快更新;我们正在等待索尼批准它发布。正如已经传达给玩家的那样,第五部分和第六部分的 Nintendo Switch 版本已推迟到新年。
Bugs and Support Bug 和支持
Please report any issues you have to our Support Portal. We expect a high volume of reports and the Support Portal will take precedence over our other communication channels, so it is your best way to get help. It will not be possible to respond to every forum post or social media post reporting bugs or issues. We ask for your patience as we work to resolve all outstanding reports during this busy time of year.
请将您的任何问题报告给我们的支持门户。我们预计会有大量报告,并且支持门户将优先于我们的其他通信渠道,因此这是您获得帮助的最佳方式。无法回复每个报告错误或问题的论坛帖子或社交媒体帖子。我们恳请您的耐心等待,因为我们正在努力在一年中的这个繁忙时期解决所有未完成的报告。
Winter Holiday 寒假
The team will take a much-needed break between December 20th and January 6th. Support channels and general communication will be delayed during this period as a result. We appreciate your patience.
团队将在 12 月 20 日至 1 月 6 日期间进行急需的休息。因此,在此期间,支持渠道和一般通信将延迟。感谢您的耐心等待。
Thank you! 谢谢!
Thank you to all those who purchased the TALES FROM THE FAR TERRITORY DLC. Your support of our efforts helps enable us to continue updating THE LONG DARK. We appreciate all your patience as we worked to deliver the promised roadmap, which took much longer than expected. Please refer to the October Dev Diary for more information on our plans to continue supporting THE LONG DARK next year, including shipping WINTERMUTE Episode Five ASAP.
感谢所有购买 TALES FROM THE FAR TERRITORY DLC 的人。您对我们工作的支持有助于我们继续更新 THE LONG DARK。我们感谢您在努力交付承诺的路线图时的所有耐心,这花费的时间比预期的要长得多。请参阅十月开发日志,详细了解我们明年继续支持 THE LONG DARK 的计划,包括尽快发布 WINTERMUTE 第五章。
Enjoy “Broken Silence”, and we’ll see you in the new year.
享受“Broken Silence”,我们新的一年见。
- The Hinterland Team - The Hinterland 团队
***
RELEASE NOTES 发行说明
The Long Dark Updated to version 2.33 (CL 147890)
The Long Dark 更新到版本 2.33 (CL 147890)
Applies to: THE LONG DARK, THE LONG DARK: SURVIVAL MODE, and TALES FROM THE FAR TERRITORY DLC.
适用于:THE LONG DARK、THE LONG DARK: SURVIVAL MODE 和 TALES FROM THE FAR TERRITORY DLC。
Known Issues 已知问题
- After completing all three TALES, players will not immediately receive the Rüdiger's Dream achievement. Instead, it will unlock upon reloading their save.
完成所有三个故事后,玩家不会立即获得 Rüdiger's Dream 成就。相反,它会在重新加载他们的存档时解锁。 - Only the first loaded Custom Survival save will provide players the option to toggle the Cougar feature on/off. Loading subsequent Custom Survival saves will not provide this option, disabling Cougar by default.
只有第一个加载的 Custom Survival 存档才会为玩家提供打开/关闭 Cougar 功能的选项。加载后续的 Custom Survival 存档将不提供此选项,默认情况下会禁用 Cougar。 - Player-crafted Workbenches do not yield a Workbench Vice as expected when broken down.
玩家制作的工作台在分解时不会像预期的那样产生工作台虎钳。 - Rarely, Decoration placement is greatly offset after destroying or breaking down an object beneath where it is placed. (Workaround: Save and reload.)
在极少数情况下,在销毁或分解放置对象的位置下方后,Decoration 放置会大大偏移。(解决方法:保存并重新加载。 - Players using a controller are unable to select a Photograph for player-crafted Framed Photo.
使用控制器的玩家无法为玩家制作的 Framed Photo 选择 Photograph。 - Players can place decoration objects in inappropriate locations where they can no longer be interacted with.
玩家可以将装饰对象放置在不适当的位置,在那里无法再与之交互。 - Placing or dropping the orange Patterned Wool Mittens causes them to become invisible.
放置或放下橙色的带纹羊毛手套会使它们变得不可见。 - Players will be unable to Quarter Aurora Cougar Carcasses.
玩家将无法对 Aurora Cougar 尸体进行四分之一。 - Players will be unable to break down or destroy the Furniture Workbench.
玩家将无法分解或摧毁家具工作台。 - Some objects that should have the option to be broken down are missing that functionality. EX: Shrubs which block player from reaching certain locations.
一些应该具有 Breakdown 选项的对象缺少该功能。例如:阻止玩家到达特定位置的灌木。
Bug Fixes Bug 修复
This Major Update includes fixes for the following issues:
此主要更新包括对以下问题的修复:
CRASHES 崩溃
- Fixed an issue that caused a hang, after lighting too many Campfires at once.
修复了一次点燃太多 Campfire 后导致挂起的问题。 - Fixed an issue which caused some Xbox players to receive error code '-996' after the disclaimer screen, and subsequently returning them to the home screen.
修复了导致某些 Xbox 玩家在免责声明屏幕后收到错误代码“-996”,并随后将其返回到主屏幕的问题。 - Fixed a rare issue that caused a crash when entering or leaving interiors.
修复了在进入或离开内部时导致崩溃的罕见问题。 - Fixed a rare issue where the player's game crashes and their save is deleted when choosing to Cheat Death.
修复了一个罕见的问题,即在选择 Cheat Death 时,玩家的游戏崩溃并删除他们的存档。
GAMEPLAY, UI, CONTROLS 游戏玩法、UI、控件
- Fixed an issue that caused Ptarmigans to become stuck in an animation loop.
修复了导致雷鸟卡在动画循环中的问题。 - Fixed an environment issue in Sundered Pass that resulted in players being able to climb on top of certain structures.
修复了 Sundered Pass 中的一个环境问题,该问题导致玩家能够爬上某些结构的顶部。 - Fixed an issue where the incorrect location text is displayed when waking up after Cheating Death.
修复了在欺骗死亡后醒来时显示错误位置文本的问题。 - Fixed an issue in WINTERMUTE Episode Four where the subtitles were incorrectly timed with the audio of the final scene.
修复了 WINTERMUTE Episode Four 中字幕与最终场景的音频时间不正确的问题。 - Fixed an issue where items could not be retrieved after being placed on a building ledge in the yard of Blackrock Prison.
修复了物品放置在黑石监狱院子的建筑壁架上后无法取回的问题。 - Fixed an issue in Lonely Lighthouse where items left on the stairs could only be retrieved from certain angles.
修复了 Lonely Lighthouse 中遗留在楼梯上的物品只能从特定角度取回的问题。 - Fixed an issue in Desolation Point which caused players to fall through weak ice while standing safely on the damaged boat.
修复了 Desolation Point 中的一个问题,该问题会导致玩家在安全站在受损的船上时掉入弱冰。 - Fixed an issue in Coastal Highway which caused players to fall through weak ice while standing safely on the damaged boat.
修复了 Coastal Highway 中的一个问题,该问题会导致玩家在安全站在受损的船上时掉入弱冰中。 - Fixed an issue where high quality and TALES Mission items could be collected through a closed window in the Mine Headframe Building.
修复了高质量和 TALES 任务物品可以通过地雷井架建筑中关闭的窗口收集的问题。 - Fixed an issue that caused a 'Failed to restore the game from a previous save' error when transitioning from an outdoor location.
修复了在从室外位置转换时导致“无法从之前的存档中恢复游戏”错误的问题。 - Fixed a rare issue with the weather system which could result in corrupt save data.
修复了天气系统中一个罕见的问题,该问题可能导致保存数据损坏。 - Fixed an issue where partially consuming a Venison Pie could result in it dropping into negative weight values.
修复了部分食用鹿肉派可能导致其重量下降为负值的问题。 - Fixed an issue where dropping a partially consumed food item along with unconsumed food items of the same type resulted in it returning to an unconsumed state.
修复了一个问题,该问题会导致部分消耗的食物与相同类型的未消耗的食物一起掉落,导致其返回到未消耗状态。 - Fixed an issue with the Major Bruising Affliction which resulted in it having no effect on the Survivor's Condition.
修复了严重瘀伤折磨的一个问题,该问题导致它对逃生者的状态没有影响。 - Fixed an issue that sometimes prevented players from placing a symbol with Spray Paint.
修复了有时阻止玩家放置带有喷漆的符号的问题。 - Fixed an issue that allowed the Survivor to quarter a carcass with no resources left.
修复了允许 Survivor 在没有剩余资源的情况下将尸体切成四分之一的问题。 - Fixed an issue that displayed the incorrect crafting time of items when the Survivor doesn't have the associated crafting tool in their Backpack.
修复了当逃生者的背包中没有相关的制作工具时,显示物品制作时间不正确的问题。 - Fixed an issue in Ash Canyon where some items could spawn in unreachable areas.
修复了 Ash Canyon 中某些物品可能在无法到达的区域生成的问题。 - Fixed an issue in Sundered Pass where a backpack could not be searched.
修复了 Sundered Pass 中无法搜索背包的问题。 - Fixed an issue where Beachcombing containers and items could duplicate when exiting and re-entering the Region.
修复了在退出和重新进入区域时 Beachcombing 容器和项目可能重复的问题。
ART & ENVIRONMENTS 艺术与环境
- Fixed an issue where inspecting Polaroids resulted in a visible incorrect watermark on the object.
修复了检查宝丽来导致对象上出现明显错误水印的问题。 - Improved the detail on all vehicle engines.
改进了所有车辆引擎的细节。 - Fixed an issue with Glimmerfog that resulted in cave entrances appearing clearly through the fog at any distance.
修复了 Glimmerfog 的一个问题,该问题导致洞穴入口在任何距离都清楚地穿过迷雾出现。 - Fixed an issue in Keeper's Pass that caused incorrect lighting on the mouth of a short rock tunnel.
修复了 Keeper's Pass 中导致短岩石隧道口照明不正确的问题。 - Fixed multiple issues in Forsaken Airfield where Cattails were incorrectly located.
修复了遗落之族机场中香蒲位置不正确的多个问题。 - Fixed an issue in Forsaken Airfield where a fence was not correctly placed on the ground.
修复了 Forsaken Airfield 中栅栏未正确放置在地面上的问题。 - Fixed an issue in Sundered Pass where a deer carcass was not correctly placed on the ground.
修复了 Sundered Pass 中鹿尸体未正确放置在地面上的问题。 - Fixed an issue in Zone of Contamination with a missing square piece of geometry on the ground.
修复了 Zone of Contamination 中地面上缺少方形几何体的问题。 - Fixed an issue in Zone of Contamination where a sheet of ice was not correctly placed on the ground.
修复了污染区中冰片未正确放置在地面上的问题。 - Fixed an issue in Bleak Inlet where a post incorrectly intersected a shelter roof.
修复了 Bleak Inlet 中柱子错误地与避难所屋顶相交的问题。 - Fixed multiple issues in Bleak Inlet with unintentional pieces of jagged terrain.
修复了 Bleak Inlet 中意外出现锯齿状地形的多个问题。 - Fixed multiple issues in the transition cave from Bleak Inlet to Forlorn Muskeg with rocks not correctly placed on the ground.
修复了从 Bleak Inlet 到 Forlorn Muskeg 的过渡洞穴中岩石未正确放置在地面上的多个问题。 - Fixed an issue where the Wool Toque would incorrectly intersect with the Aviator Cap when worn together.
修复了羊毛无边帽与飞行员帽一起佩戴时会错误地相交的问题。 - Fixed an issue in Sundered Pass where snowdrifts were not correctly connected to wooden structures.
修复了 Sundered Pass 中雪堆未正确连接到木结构的问题。 - Fixed an issue with T-Shirt models that caused the interior to intersect with the exterior.
修复了 T 恤模型导致内部与外部相交的问题。 - Fixed an issue in the Pleasant Valley Farmhouse that caused a Sewing Kit to disappear from view at different angles.
修复了 Pleasant Valley Farmhouse 中导致针线包在不同角度从视图中消失的问题。 - Fixed an issue in the Steam Tunnels where a portion of pipe was disconnected and floating.
修复了 Steam 隧道中管道的一部分断开连接并漂浮的问题。 - Fixed an issue in Mountain Town where snow covered rocks were not correctly displaying snow.
修复了 Mountain Town 中积雪覆盖的岩石无法正确显示积雪的问题。 - Fixed an issue where global lighting was not correctly applying to the Survivor's hands.
修复了全局光照无法正确应用于 Survivor 手部的问题。 - Fixed an issue in Bleak Inlet where players could incorrectly see the exposed back face of a cliff.
修复了 Bleak Inlet 中玩家可能会错误地看到悬崖裸露背面的问题。 - Fixed an issue in Forsaken Airfield where players could incorrectly see the exposed back face of a snowdrift.
修复了《遗落之族机场》中玩家可能会错误地看到雪堆裸露背面的问题。 - Fixed an issue in Mystery Lake where players could incorrectly see the exposed back face of a cliff.
修复了 Mystery Lake 中玩家可能会错误地看到悬崖裸露背面的问题。 - Fixed an issue where players could get stuck in a corner of the Community Hall in WINTERMUTE Episode Three.
修复了玩家可能会在 WINTERMUTE Episode Three 中卡在社区大厅角落的问题。 - Fixed an issue where players could get stuck on top of the truck in Keeper's Pass.
修复了玩家可能会卡在 Keeper's Pass 中的卡车顶部的问题。 - Fixed an issue where players could get stuck in Ash Canyon within a ruined building at Miner's Folly.
修复了玩家可能被困在 Miner's Folly 的废墟建筑内的 Ash Canyon 中的问题。 - Fixed an issue where players could get stuck inside a helicopter in Forsaken Airfield.
修复了玩家可能被困在遗落之族机场的直升机内的问题。 - Fixed an issue where players could become stuck between rocks in Coastal Highway.
修复了玩家可能会被困在 Coastal Highway 中的岩石之间的问题。 - Fixed an issue in Sundered Pass where players could get stuck in terrain near the bridge to the Weather Station.
修复了 Sundered Pass 中玩家可能会卡在通往气象站的桥附近的地形中的问题。 - Fixed an issue in Mountain Town where players could get stuck in terrain in the Paradise Meadows Farmhouse.
修复了 Mountain Town 中玩家可能会卡在 Paradise Meadows Farmhouse 的地形中的问题。 - Fixed an issue in Bleak Inlet where players could get stuck in terrain on the Cannery Workshop staircase.
修复了 Bleak Inlet 中玩家可能会卡在 Cannery Workshop 楼梯上的地形中的问题。 - Fixed an issue in Forsaken Airfield where players could get stuck on a rocky outcropping.
修复了 Forsaken Airfield 中玩家可能会卡在岩石露头上的问题。 - Fixed an issue where players could get stuck when crouching near the truck in the Maintenance Yard.
修复了玩家在维修场的卡车附近蹲下时可能会卡住的问题。 - Fixed an issue where players could get stuck behind stalagmites in the transition cave between Hushed River Valley and Mountain Town.
修复了玩家可能会卡在 Hushed River Valley 和 Mountain Town 之间的过渡洞穴中的石笋后面的问题。 - Fixed an issue in Mountain Town where players could get stuck near the waterfall outside of town.
修复了 Mountain Town 中玩家可能卡在城外瀑布附近的问题。
ANIMATION 动画
- Fixed an issue that resulted in the wrong animation playing when harvesting a wolf carcass with the Improvised Knife.
修复了一个问题,该问题会导致在使用简易刀收割狼尸体时播放错误的动画。
PLATFORM-SPECIFIC 特定于平台
- [EGS] Fixed an issue that caused a black screen on launch for players on the Epic Games Store.
[EGS]修复了导致玩家在 Epic Games Store 上启动时出现黑屏的问题。 - [PS4/Switch] Fixed memory leak when loading into a new level
[PS4/Switch]修复了加载到新关卡时的内存泄漏 - [PS4/Switch] Reduced memory usage for falling snow effect
[PS4/Switch]减少了落雪效果的内存使用量 - [PS4/Switch] Reduced memory usage for post fx by reusing render textures between passes
[PS4/Switch]通过在过程之间重用渲染纹理,减少了后期效果的内存使用量
### END OF UPDATE ANNOUNCEMENT ###
### 更新结束公告###
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明亮之光横贯夜空,栖身木屋外凛冽寒风咆哮,远处狼嚎遥遥可闻。眼看背包中补给所剩无几,默默祈愿回到神秘停电前的美好时光。如此恶劣环境之下 -- 你能生存多久?
欢迎来到《漫漫长夜》,这里有着创新的“探索 - 生存”体验,获得《连线》杂志“整个类型巅峰之作”的美誉。
《漫漫长夜》是一款引人深思的探索生存类游戏。在游戏中,玩家需要在地磁灾难之后探索巨大的冰原荒野,你必须独立思考,找到出路。游戏中没有僵尸 -- 只有你、严寒和大自然中的所有残酷环境。
《漫漫长夜》的分章节故事模式“WINTERMUTE”共分 5 章,剧情第一季将由初始开放的两个章节构成。这两个章节将于 2018 年 12 月进行完全重制,在本次重制更新中,您将看到:全新的任务结构、情节、对话、动画等。
第一章:莫要消沉
在天空神秘闪光的影响之下,无人区飞行员威尔·麦肯齐(玩家角色)和阿斯特丽德·格林伍德博士乘坐的飞机在加拿大北部荒原深处坠毁,二人被迫分开。为了求得生存和寻找阿斯特丽德,麦肯齐前去米尔顿小镇进行探索。在那里,他开始了解这片静谧的灾后风景。
第二章:光明赋格曲
在寻找阿斯特丽德的过程中,麦肯齐深入了这片蛮荒的冬季荒野。一位神秘的捕兽人可能是找到阿斯特丽德的关键,但他真的可信吗?
WINTERMUTE 的头两个章节将为你带来约 15 小时的游戏时间。游戏价格已经包含剩余的第三章至第五章内容,无需额外付费,剩余章节将在发布时免费解锁。
配音演出者包括 Jennifer Hale、Mark Meer、David Hayter 和 Elias Toufexis(第三章),由 Cris Velasco 负责音乐。
生存模式是自由形式的非叙事性生存沙盒,已在 Early Access 阶段经历了近三年的精心打磨。
在生存模式里,生存是你的唯一目标,死亡是你的唯一终点。来吧,在每场游戏中,演绎出属于你自己的生存故事。
孤立无援!
游戏只向玩家提供信息,不提供答案,玩家需要独立思考,必须自己争得生存的权利。
永久死亡
生存模式中死亡便会删除存档,你的每一个决策都至关重要。[注:永久死亡在 WINTERMUTE 中无效。]
身体状况与热量
竭力将资源和获取资源所消耗能量进行平衡的同时,对自身的饥渴度、疲劳度和体温加以监控。你的每个行动都会消耗卡路里,而时间则更是最宝贵的资源。仔细迈出每一步吧。
遍寻世界寻找补给
游戏中包含 100 多件装备物品,包括工具、光源、武器、急救用品、衣物等。
栩栩如生的广阔世界
探索 50 平方公里的加拿大北部荒原,寻找宝贵的补给品。寒冷冬日,动态的时间、天气、野生动物等等,一切都充满了随机性,让生存更具挑战。
适者生存
狩猎、捕鱼、陷阱、攀爬、地图,搜索赖以生存的食物和装备物品,尝试避开致命的敌对野生动物,克服体温过低、冻伤还有痢疾(以及其他种种不适),寻找和维持能够救你一命的装备。狼、熊、驼鹿、兔子、鹿、乌鸦,既是你的猎物,也会反过来让你变成它们的口中食。更多种类的野生动物将在未来更新中出现。
选择你的经历
四种独特的经历模式,能够让你选择适宜的挑战等级 -- 例如在“朝圣者”模式中,世界静谧而阴郁;但到了“入侵者”模式,就只有最具经验的生存者才有机会撑过一周。如果四种经历模式仍无法满足你,使用“自定义模式”可对生存模式进行定制,制造出符合你特定品位的的游戏。
音乐制作人:Sascha Dikiciyan。
挑战模式包含数个独立的挑战关卡,提供以目标为导向的体验。这些关卡每个耗时约 1-3 小时,其中,“白雪茫茫”-- 与时间赛跑,收集充足的补给,迎接汹涌而来的特大暴风雪;还有“猎物”-- 你需要避开一头凶残的熊。完成这些挑战可以解锁各种能力,为生存模式提供长期的增益。正式版发布时带有 5 个挑战关卡,未来还会继续更新追加。
除 WINTERMUTE 的剩余三个章节之外,我们还将继续秉承过去 Early Access 阶段中三年间的近百次更新/修补势头,对生存模式进行持续更新。你购买的《漫漫长夜》包含 WINTERMUTE 的全部五个章节和生存模式的更新。
Hinterland 简介
Hinterland 是一家专注原创互动娱乐的小型独立游戏开发公司。公司坐落在加拿大的温哥华,旗下员工由众多游戏行业中“3A”游戏资深开发人员构成,其中包括来自 Valve、Ubisoft Montreal、Relic、Volition、Capcom、Radical、BioWare、Sony London 和 United Front games 等众多知名工作室的顶尖游戏开发人员。
info@hinterlandgames.com
hinterlandgames.com
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游戏配置
- 操作系统: Windows 10
- 处理器: Intel i7 CPU @ 2.6GHz or higher
- 内存: 8 GB RAM
- 显卡: nVidia GTX 555 w/ 1GB VRAM or better
- 存储空间: 需要 7 GB 可用空间
- 声卡: Ideally, something with Surround capabilities.
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