迷雾求生 Mist Survival v0.6.1.2 -飞星(官中)
MIST SURVIVAL is a Single-player, survival stealth sandbox game Players will experience the Apocalypse stimulation in the form of virus pandemic, the players have to deal with it to survive through the difficulties such as finding shelter and food, threats from the environment and climate: wild animals, bandits, infected, and dense mist t
《生存之雾》是一款单人生存潜行沙盒游戏。玩家将体验到启示录以病毒大流行的形式刺激,玩家必须应对它才能生存下来,克服诸如寻找住所和食物、环境和气候的威胁等困难:野生动物、土匪、感染者和浓雾
游戏截图
关于游戏
ABOUT THIS GAME 关于这款游戏
Players will be immune from the virus outbreak and must survive the situation by hoarding food, finding shelter and protecting yourself from wildlife, bandits, and infected. Players can also help other survivors and get the survivors to join your camp.
玩家将免受病毒爆发的影响,必须通过囤积食物,寻找庇护所和保护自己免受野生动物,土匪和感染来生存。玩家还可以帮助其他幸存者,并让幸存者加入你的阵营。
Players will experience dense mist that can happen at any time. The dense mist environment is accompanied by certain events, such as the infected people come around to find preys.
玩家将体验到随时可能发生的浓雾。浓雾环境伴随着某些事件,比如感染者四处寻找猎物。
People who are infected and mutated will be able to come out outdoors at night or when there is no sunshine that means they can also hunt players while the fog is covered.
被感染和变异的人将能够在晚上或没有阳光的时候出现在户外,这意味着他们也可以在大雾笼罩的时候猎杀玩家。
CURRENT FEATURE 当前特征
- Single player PvE Sandbox
单人PvE沙盒
- Single player PvE Sandbox
- Dynamic fog weather and Day-Night cycle
动态雾天气与昼夜变化
- Dynamic fog weather and Day-Night cycle
- Time Mechanics (passing time, sleeping, time is accelerated when doing something that takes time)
时间力学(打发时间,睡觉,做需要时间的事情时时间会加速)
- Time Mechanics (passing time, sleeping, time is accelerated when doing something that takes time)
- Crafting 制作
- Base Building 基地建设
- Generator and electrical appliance mechanics
发电机和电器机械师
- Generator and electrical appliance mechanics
- Camp control 营地控制
- NPC Management NPC管理
- Ai (Bandit, Infected, Animalsm Allies Survivor)
Ai(Bandit,Infected,Animalsm Allies Survivor)
- Ai (Bandit, Infected, Animalsm Allies Survivor)
- Animal Husbandry 畜牧
- Character Survival Status Mechanics (Sickness, wound)
角色生存状态机制(疾病,伤口)
- Character Survival Status Mechanics (Sickness, wound)
- Wound Status Mechanics 伤口状态力学
- Equipment and clothing system
设备和服装系统
- Equipment and clothing system
- Camp and house defense 营地和房屋防御
- World explore (forest, village, military camp, small town, hidden area)
世界探索(森林,村庄,军营,小镇,隐藏区)
- World explore (forest, village, military camp, small town, hidden area)
- Stealth and takedown mechanics
隐形和摧毁机制
- Stealth and takedown mechanics
- Driving 驱动
- Small trap mechanics 小型陷阱力学
DEVELOPMENT ROADMAP 发展路线图
- Manage performance and optimize the game for the better in the EA Version
在EA版本中管理性能并优化游戏
- Manage performance and optimize the game for the better in the EA Version
- Fixing bugs in the game will still be tested in many parts, of course, there must have many bugs followed. However, i will do my best.
修复游戏中的bug仍然会在很多地方进行测试,当然,后面肯定会有很多bug。不过,我会尽力的。
- Fixing bugs in the game will still be tested in many parts, of course, there must have many bugs followed. However, i will do my best.
- Add more animals such as deer and wolf
添加更多的动物,如鹿和狼
- Add more animals such as deer and wolf
- Manage and adjust Survivor NPC to be more complex.
管理和调整幸存者NPC更复杂。
- Manage and adjust Survivor NPC to be more complex.
- Main story and storytelling
主要故事和讲故事
- Main story and storytelling
- The main storyline of the Mist and the arrival of the threat (Aliens)
雾的主要故事情节和威胁的到来(外星人)
- The main storyline of the Mist and the arrival of the threat (Aliens)
- Improved User Interface 改进的用户界面
- NPC Management NPC管理
- Dynamic weather and season system (rain and snow)
动态天气和季节系统(雨和雪)
- Dynamic weather and season system (rain and snow)
- More infected (Seeker, Berserker, and more)
更多感染(搜索者,狂暴,和更多)
- More infected (Seeker, Berserker, and more)
- Improved Ai Behavior (bandit, survivor)
强化AI行为(强盗,幸存者)
- Improved Ai Behavior (bandit, survivor)
游戏配置
- 操作系统: Windows 10 / 11
- 处理器: Intel Core i5
- 内存: 12 GB RAM
- 显卡: NVIDIA® GeForce® GTX 1060 or better
- 存储空间: 需要 30 GB 可用空间
- 附注事项: SSD Required *
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